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Fanny ALLEN - Junior Game Designer
Jingle Maze (Concept)
March 2022
Genre :
Asymetrical gameplay - Maze
Length :
About it :
A game concept designed for visually impaired persons with lots of audio signs and feebacks but without any visuals. My challenges were to search for solutions and adapt to a non-visual gameplay and create a practical, immersive and fun experience.
2 weeks
Team :
4 members
Role :
Game Designer
UX Designer
Sound Designer

USP : Visually impaired-friendly
Tasks :
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Team managing
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Game mechanics and systems
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Level design intentions
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User experience
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Documentation (GDD, GC, LDD, NDD, Plannings, etc.)
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In engine integration and prototyping
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Gameplay supervision
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Sound Design
Documentation :
GDD
GO
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